Showing posts with label Malcolm Jones III. Show all posts
Showing posts with label Malcolm Jones III. Show all posts

Monday, October 26, 2015

OCTOBER COMICS (2015): Sandman #6



“24 Hours,” written by Neil Gaiman, art by Mike Dringenberg & Malcolm Jones, III, colors by Robbie Busch, lettering from Todd Klein


Dr. Destiny—in possession of Morpheus’s ruby, which holds much of his power—has escaped from Arkham Asylum and is holed up in a 24-hour diner in a small town somewhere in America.  His mind already cracked from years of exposure to one of Morpheus’s tools, Dr. Destiny has such a fractured psyche that he takes delight in the torment and horrors inflicted upon others.  He watches the television with glee as the atrocities of the world are revealed to those in the diner, and Destiny uses the powers of the ruby to inflict similarly horrific cruelties upon the few patrons unlucky enough to have entered the diner around the time he is there.  


Through his manipulation of the ruby, Destiny unearths these ugliest thoughts and, for some, fantasies of those around him, affording them the opportunity to realize these horrors (including homophobia, misogyny, and incredibly disturbing physical and emotional tortures) without inhibition.  It’s chilling and uncomfortable, a comic that doesn’t flinch when confronted with the ugliness of humanity. 



Gaiman is ably abetted by his artistic collaborators, Mike Dringenberg and Malcolm Jones, III.  The first issue wherein co-creator Sam Kieth was no longer part of the artistic team, the transition away from Kieth’s more cartoonish approach works to the advantage of this issue.  Dringenberg & Jones have a more angular, scratchy delineation (an almost tighter Eddie Campbell style) that increases the sense of urgency and dread, as we follow the cruelties perpetrated by these people over the course of twenty-four hours.  The ugliness of the acts are amplified by the cartooning of Dringenberg & Jones, who are not afraid to exaggerate anatomy and expressions in one panel to great narrative effect, while then returning to more natural imagery in the next, in order to ground the story. 


It is this grounding of the narrative, by Gaiman, Dringenberg, and Jones, that is the most horrifying aspect of the comic.  These are normal people, ones you may know or could easily run into while walking downtown, while the supernatural effects happen invisibly, in the mind of Dr. Destiny, revealing horrors we may have experienced, either personally or second hand, or seen on the news.  The horrors that occur in this small diner are not out of the ordinary; they are the black spots on our souls that we all deal with—though, for most of us, these dark spots are merely flashes of frustration that pop up in fits of pique, that are quickly diminished because we are civil and rational.  But it is this familiarity that makes this story all the more chilling.  



chris

                                                                                                                        

Wednesday, October 21, 2015

OCTOBER COMICS (2015): Batman & Dracula: Red Rain


Written by Dough Moench, art by Kelley Jones & Malcolm Jones, III, with colors by Les Dorscheid and letters from Todd Klein


Another Batman Elseworlds tale, but with his affinity for the night, Batman lends himself well to these October Comics. 


In an alternate world, vampires are real, and Dracula has amassed a large enough horde of vampires to his side that he is ready to take over the world, starting with Gotham City.  But Batman is on the case.  At first, he does not realize the victims, whose throats have been slashed, were attacked by vampires.  Digging deeper into the commonality behind those left for dead on Gotham’s streets, he realizes they are all homeless, leading him to the most destitute part of town where he intrudes on the latest attack.  Hindering the attacker, he trails her through the alleys, only to have her disappear without trace or explanation.  When he returns to the victim, he finds her dead, but with puncture wounds, and realizes what he’s up against. 

  
The understanding that vampires are real also leads to Bruce Wayne coming to grips with how he has been changing.  Concomitant with dreams of a female astral body hovering above his bed, Wayne has become more averse to the daytime while his strength has increased ten-fold.  Eventually, the astral form reveals herself as a vampire who has broken with Dracula, intending to stop his evil before it can spread beyond Gotham, part of her plan being to enlist Batman as a similarly infected “good” vampire, with the speed and strength to battle Dracula on his own terms.  And, in the end, with wings sprouting from his back, Batman is able to do just that.


This was another pairing that just made sense, and Doug Moench’s story works really well.  He paces the comic nicely, revealing answers to the mysteries surrounding Batman and Gotham at opportune moments that add weight and drama to their revelations.  And the ending is quite satisfying, giving us a proper confrontation between these two entities of the night, while never making the outcome seem preordained. 

  
Again, though, the stars of this book are the artists.  Kelley Jones’s elongated, overmasculinized physiques defy reality, which creates a skewed prism through which to view this story.  As insane as his drawings can be, I love, love, love them.  Jones is unapologetic in his hypertrophied characters as they battle in the sewers and the skies of Gotham.  And that damn cape on Batman—it’s longer than the one Berni Wrightson gave the Dark Knight when he visited Swamp Thing back in the seventies, and it’s magnificent.  Great cartooning can infuse images with a story all their own, and when those pictures are played against dialogue and captions, as with the medium of comics, it can elevate a story to something beyond what either medium could accomplish.  Moench & Jones, et al. all bring their A-game to this book, and it is another October Comic that is eerie and creepy while also being fun and adventurous, a perfect alchemical concoction of comic reading enjoyment.  Check it out!


chris

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