When I first started writing about comics, I wrote for a now-defunct website called "Independent Propaganda." The name of my column was BACK MATTER, and a fuller explanation can be found here.
Along with spotlights on specific comics, I also interviewed a handful of people working in comics. This interview was with Erik Larsen, known today for his creation, Savage Dragon. One of the Image founders, his experience and knowledge of the comics medium is vast. I hope you enjoy the interview.
Thanks.
Along with spotlights on specific comics, I also interviewed a handful of people working in comics. This interview was with Erik Larsen, known today for his creation, Savage Dragon. One of the Image founders, his experience and knowledge of the comics medium is vast. I hope you enjoy the interview.
Thanks.
Erik Larsen grew up in Bellingham , Washington
and Albion , California where he created numerous comic
books featuring a character known as ‘Dragon.’
Continuing to make his own comics, Larsen eventually published a fanzine
which led to him landing his first professional gig on the comic book Megaton for creator Gary Carlson.
Over the next twenty years Larsen
worked for nearly every major publisher on characters that included Spider-Man,
Doom Patrol, DNAgents, and the Punisher.
Currently, he continues to write and draw the adventures of his creation
the Savage Dragon, with issue #128
set to hit comic stands in July, while also steering Image Comics forward, the
company he helped found in 1992, as its publisher. Needless to say, Mr. Larsen is an incredibly
busy man and I want to thank him for taking the time to answer a few questions
for Independent Propaganda.
As the publisher at Image, what
are some key things you look for when reading through a series proposal?
The basics. It has
to be good both conceptually and in its execution. Too many guys try to do too much and their
pitch gets murky. A book needs to be
solid.
What cardinal sin do you most
often see from aspiring writers? Artists?
Bad writing and art.
Writers tend to lean too heavily on clichés and artists often don't set
their scenes well. You get lost or
disoriented. But the bulk of them are simply not good. Most are crude and incomprehensible
or boring and ugly. It's sad but true.
In your opinion what is the most
valuable thing an aspiring writer can do to improve his/her chances of becoming
published? Why?
Produce comics in whatever form they can--even if it means
drawing it themselves in stick man form.
It gives a potential client something visual so that they can tell that
you're serious and that you know how to tell a story
What is the most valuable thing an
aspiring artist can do to improve her/his chances of becoming published?
Why?
There are no tricks here.
If you suck there's nothing I can do or say that will make you NOT suck. The thing most artists don't do is mail out
copies of their work. We're not
mind-readers. If an established pro is
suddenly unable to get work, other publishers don't necessarily know who they
are and how to contact them. There are
talented unpublished artists out there who haven't let people know what they
can do. Unless they send in samples,
their phones will never ring.
What do you feel is the most
important factor from your personal history (education, family) that has
allowed you to be successful in the comic industry?
I haven't the foggiest idea.
Marvel and DC seem to be pushing
sales through a series of crossover “events” and relaunches meant to feed off
that hive mentality of needing the next new thing. Admittedly, they have
to answer to shareholders, but what could they be doing differently in order to
promote sales?
Doing good work would be a nice first step.
This apparent need to utilize
gimmicks in order to artificially inflate sales in the short-term almost begs
the question, what is missing from mainstream comics today that has caused this
sales drop-off? In your opinion, what do you feel is lacking in today’s
mainstream comics?
I just don't feel that the characters are at all internally
consistent. When you can read several
issues in a run and characters don't speak with the same voice or remember
events that transpired--there's something wrong. There isn't a lot of feeling that anything
matters--like it will have a lasting effect.
The big crossover events are sold on the notion that they will
"forever alter" their respective universes. They're essentially saying that "THESE
books DO matter.” But I don't get a
sense that the monthly books are anything other than disposable. When the next creative team comes onboard,
I've come to expect that anything that came before will be jettisoned or
retconned out.
The perception by some is that
during your tenure as publisher at Image you have revitalized the Image brand
by branching out from what had come to be seen as “the norm” at Image with a
number of critically acclaimed series in a mix of genres, including Godland,
Fell, and the recent acquisition of Rocketo. Do you lend any
credence to this statement and was this a conscious effort on your part as
publisher?
Revitalizing the Image brand is job #1 and if folks seem to
think that's going on then I'm glad to hear it.
You can see what Mr. Larsen is
doing and learn more about the publisher of Image comics and creator of the Savage Dragon by going to www.imagecomics.com as well as his own
website www.savagedragon.com.
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